The Austrian Federal Bureau of Anti-Corruption (BAK) gives great importance to addressing and analysing personal and societal values. A key element, particularly in the field of corruption prevention, is promoting integrity to avoid misconduct. To expand the offer in this field, the BAK has developed a (non-electronic) game about values: ‘Fit 4 compliance – find your VALUES’.
Its focus is on discussing dilemma situations and addressing the issue of values such as integrity. Particular emphasis has been placed on the game’s practical relevance to enable the target group to apply lessons learned to their everyday lives. In addition to conducting criminal investigations, the BAK has the statutory obligation to take preventive measures and promote integrity. For the BAK, this includes carrying out training courses on corruption prevention as well as offering awareness-raising activities.
Due to its measures and programmes related to the promotion of integrity and prevention of corruption, the BAK has recognised the need to address and analyse personal and societal values. Therefore, the emphasis has shifted to providing values education to adolescents, the more so because addressing and teaching moral concepts contributes to preventing misconduct and corrupt acts.
By playing, the target group of the game – the adolescents – will reflect intensively on, and take a critical look at, the issue of values. Moreover, the game aims to support young people in living their lives on the basis of positive values and moral concepts, and thus taking an active part in shaping the society.
The BAK deliberately chose this type of non-electronic game as it ensures a specific sustainability in focusing on values. The game is designed for up to seven players. At the beginning they are given the opportunity to consider dilemma situations, which are taken from the everyday life of young people, from different positions or perspectives, and to discuss diverse possible solutions. Then, the players have to choose from a list five appropriate values for each of the dilemma situations. A debate follows, to discuss why these values are considered relevant. As all players explain their points of view, everybody can easily comprehend the different understandings of values. The game aims to encourage adolescents to follow positive values and moral concepts as well as to rethink and reflect on their opinions.